Invasion of Theros // Ephara, Ever-Sheltering (PMOM-23S) - March of the Machine Promos: (nyxtouched) Foil
Invasion of Theros // Ephara, Ever-Sheltering (PMOM-23S) - March of the Machine Promos: (nyxtouched) Foil
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LEGAL
Standard
LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Explorer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
//
Ephara, Ever-Sheltering
Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment enters the battlefield under your control, draw a card.
When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
//
Ephara, Ever-Sheltering
Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment enters the battlefield under your control, draw a card.
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Theros enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
When Invasion of Theros enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment you control enters, draw a card.
Whenever another enchantment you control enters, draw a card.