Dusk // Dawn (NCC-198) - New Capenna Commander
Dusk // Dawn (NCC-198) - New Capenna Commander
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NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Explorer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Dusk
2WW — Sorcery
Destroy all creatures with power 3 or greater.
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Dawn
3WW — Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
2WW — Sorcery
Destroy all creatures with power 3 or greater.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Dawn
3WW — Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
Destroy all creatures with power 3 or greater.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
Return all creature cards with power 2 or less from your graveyard to your hand.